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Primary design concentration:
Graphic Designer and Art Director
Most preferred tool for designing:
Absolute #1:
Quiet time, to sit and think.
Harder to come by than it should be.
Followed by:
Mechanical pencil and sketchbook.
I always try to start here, to get basic formal
relationships worked-out, whether it’s a logo,
a complicated page, or a web site. You stumble
upon possibilities this way that you never
would on the computer (of course, the reverse is also
true!)
1. How and why did you choose to
become a designer?
I grew up in a family that encouraged
creativity (writer Mom) and tinkering (engineer Dad).
Though always making art, I was usually more interested
in its “real” or “applied”
manifestations—for a painting assignment in
junior high, I did a poster; for a self-directed project
in high school art class, I learned how to screen
print so I could make t-shirts. Then, when I started
playing in bands, I found myself almost as excited
about creating the logos and flyers as making the
music. Being in Seattle in the late 80s/early ’90s
meant being surrounded by music and the rich visual
landscape associated with it. Art Chantry had a big
effect on me early on.
When I got to college, it didn’t
occur to me that art could be a career choice. Like
your last respondent to this questionnaire, Josh
Owen, I started out being interested in Archaeology.
While on the verge of choosing that as a major, I
decided to take a drawing class. I had to declare
Art as my major just to get into the class, but figured
I could change it later. I never did.
2. Challenges you encounter as a
designer and how do you deal with them?
Many of your interviewees
have said that clients present the biggest challenge.
I concur, but I try to be forgiving of that fact,
understanding that I owe my entire livelihood to clients.
Nonetheless, sometimes you find that you’re
doing something for a client that just isn’t
exciting to you. But even though a straightforward
solution may not seem all that “breakthrough,”
it may be revolutionary to the client or their industry.
And in doing a good job of addressing their need,
you’re doing good design. But it’s really
hard to remember that not every single project is
going to be an amazing, cutting edge, tour-de-force
of design genius!
3. Your definition of an “elegant
solution,” that is, good design?
It depends on what it is, but generally
speaking, an elegant design is one in which the design
itself adds something to the solution. In other words,
the end-product benefits specifically from having
“been designed.” My motto is “Design
makes things better.” That speaks to a philosophical
belief about the role of design in the world, but
also to something simpler: design is first and foremost
a way to improve how successful something is at doing
its job. Whether it’s a poster or a newspaper,
good design offers a demonstrable benefit. An elegant
poster solution has an extra level of meaning; expresses
the idea in a clever or potent way. It makes you think
a little, which engages the viewer and makes a connection,
which means they’ve internalized your message.
An elegant newspaper design has a grid and typography
that enhance clarity and make it easier and more enjoyable
to get information from it. This creates a connection,
too. The user will come to trust that newspaper, because
it offers more to him or her.
4. From skills to values, what makes
a designer successful?
Every design assignment, at its
core, is an exercise in critical thinking. What needs
to be done here to be successful? And how can design
improve the end product? So, having a keen eye for
conceptual relationships and being a student of people
and culture will allow you to come up with smart solutions.
But along with this ability to decode
the essence of the problem, restraint is crucial.
The most confident designers are the ones who can
let their egos or design agendas take a back seat
to effective decision-making. Sometimes clarity of
communication is the main goal, like the program for
a healthcare conference I just did. Not a lot of room
for flashiness there. And then you have something
like a theater poster, where the elegance comes in
expressing a play’s central theme with a clever
visual paradox or one-liner.
Related to that second part is one
of my favorite design-related quotes of all time.
It’s from Antoine de Saint Exupéry, a
French writer and aviator: “A designer has achieved
perfection not when there is nothing left to add,
but when there is nothing left to take away.”
Right on, mon frére.
5. How do you stay motivated and
grow personally and professionally as a designer?
I often say that if I didn’t
need to work, I’d still be designing. That contradicts
the very definition of design: it can’t exist
without clients. But I am always coming up with little
schemes and projects where I’m my own client.
Books, blogs, or promotions for my studio. I have
trouble sitting still and am always looking for a
project.
Sometimes that project isn’t
design. I make collages
with scraps I collect: parking stubs, old postcards,
rub-down type, packaging. It’s a creative release
with none of the stress of producing work for a client.
It involves some of the same parts of the brain, but
is completely free-form. Of course, I had to turn
it into a design project and created a logo, business
cards, and a Web site for the whole endeavor.
6. For those aspiring to become
a designer, whatever the discipline,what is your advice?
I began my design education “rebelling”
against the Swiss approach of my professors, which
ironically, I now evangelize myself. But don’t
ignore the fundamentals. It’s like learning
other people’s songs in order to master an instrument.
You’ll have plenty of time to write your own
music later on, but learn as much about the craft
first. Speaking of, one of the best lessons I ever
got was from a guitar teacher: You have to know the
rules before you can break them. The most innovative
design is that which starts from a place of “what’s
right” and pushes beyond that.
The other thing I’d point
out is that design without clients is fine art. Our
job is to solve other people’s problems. And
a huge part of being a designer is compromising your
“vision” to fit the client’s goals.
It’s an devastating realization for many “Design
Auteurs.” But I doubt even Paul Rand or David
Carson made it through their careers without having
to accommodate a client request they didn’t
agree with. When I teach, I always try to throw a
wrench into the works part way into a project. Like
completely changing the parameters at the last minute,
or saying the entity they’re designing a logo
for has to change its name. It’s the real world.
Budgets disappear. Minds change. Sh*t hits the fan.
7. What is your quest in design?
My dream is to run a design practice
like Saul Bass had. I’m not talking about the
solo Saul Bass that designed title sequences for Hitchcock,
I’m talking about his later years when he ran
Saul Bass & Associates, a thriving corporate identity
shop. He was doing branding before that was a word.
And it was a small operation. I imagine Walter Landor’s
practice was an exciting place to be in the early
years, too, but I don’t want to be a part of
anything as big as Landor is now. I don’t think.
I hope that in 5 or so years, my studio is around
a half dozen people that create excellent design for
clients that value what we do. I want to be working
with clients who know that design is an investment
in their brand and they come to my agency because
we make that investment pay off for them. I want to
be seen as having a thoughtful approach, but not a
rigid style. A good designer can do something loose,
gestural, and warm for one client and something tight,
slick, and minimal for another. More than a style,
I want to be known for smart solutions that make people
smile or think, that work on a level above the average
stuff out there. Design that makes things better.
In addition to designing
and managing Hazen Creative, Inc., Shawn Hazen is
a “serious book-fetishist.” He highly
recommends David E. Carter’s series called The
Book of Trade Marks from the 1970s. Among other
timeless design work, he admires Chermayeff
and Geismar and the General Dynamics posters
by Erik
Nitsche.
Image courtesy of Shawn Hazen
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