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Primary design concentration:
Communication/Information/Interface
Design
Most preferred tool for designing:
Hand-sketching and Photoshop
1. How and why did you choose to
become a designer?
Probably in college—I was
majoring in Philosophy when
I stumbled into the field of Semiotics, or the study
of
sign systems, which essentially investigates the concept
of communication and its relation to culture. At the
same time
I realized I was less interested in art than in applying
visual techniques to problem-solving, and there you
go.
2. Challenges you encounter as a
designer and how do you deal with them?
1) Clients who think you will take
critiques personally—this requires training
them out of it; 2) Logistical things like slipping
deadlines, which I haven’t fully solved yet;
3) The mixed blessing of being too busy with work,
which doesn’t allow for down-time that helps
one to reframe how to think about problems—imposed
vacations away from work, even if only for an day,
usually do the trick.
3. Your definition of an “elegant
solution,” that is, good design?
A certain sense of economy (more
is not always more); Clarity; A point of view; Appropriateness
for its audience.
4. From skills to values, what makes
a designer successful?
Curiosity: Being a good listener
and question-asker; An obsession over details; Empathy:
The ability to take one’s head off and look
through someone else’s eyes; A sense of humor;
A strong sense of visual language; Delivering on deadlines
every time (being reliable sounds boring, but can
make or break you).
5. How do you stay motivated and
grow personally and professionally as a designer?
After many years in the interface
design field, primarily in e-learning, I wasn’t
feeling challenged in the right way. It was more about
how much client-pleasing work I could turn around
than the actual quality of the solution. So I went
back to school, which as a mid-career professional,
has its own challenges, but I’m surrounded by
talented people + interesting ideas and learning new
approaches to problem-solving.
6. For those aspiring to become
a designer, whatever the discipline,what is your advice?
Use everything you see as raw material—Develop
the habit of examining things critically, and develop
an understanding why they work as designed objects,
services, or practices.
7. What is your quest in design?
Developing a means of “design
thinking” may be the single most useful tool
to strive for—it’s medium—and industry-agnostic,
less about the purely visual than about the overall
experience, and focuses on the content and users rather
than technology. If I can get the word out about that
and find ways to put it to use, I’ll be satisfied.
Ruth Schmidt is a consultant
in interface and information design. One of her sources
of inspiration is anything she can get her hands or
eyes on. She highly recommends that every designer
experience Han Rosling’s TED
Talk about “Debunking third-world myths
with the best stats you’ve ever seen.”
Image courtesy of zazie_
at Flickr
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