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Primary design concentration:
Architecture
Most preferred tool for designing:
Loose hand-sketching and MicroStation
TriForma
1. How and why did you choose to
become a designer?
I wish I had a romantic story about
my calling as a designer but it really was an evolutionary
process beginning with some required, mundane mechanical
drafting classes in high school where I really discovered
I had a natural ability for deconstructing and reconstructing
objects both mentally and physically. Through some
additional architecture courses in high school and
subsequently college, I really became interested in
the possibilities inherent in the physical representation
and eventual realization of an abstract concept that
has its genesis outside of the conventional understanding
of architecture.
After some extensive therapy sessions,
I might be able to attribute my tendency towards architecture
to all the construction toys I was given as a child.
2. Challenges you encounter as a
designer and how do you deal with them?
I believe we all deal with the same
issues regardless of our professions and oftentimes
the most difficult challenges are related to simply
dealing with the many types of personalities that
exist in the world. These challenges more often than
not result in lasting friendships but you have to
manage to find common ground and respect what everyone
brings to the table. We all have expertise in something.
As an architect, I have to say that
it just takes an amazing amount of energy to build
anything in the world today, regardless of scope and
scale. It’s the generally inefficient bureaucratic
process required by the various jurisdictions that
can stall virtually any project and you just have
to be determined and keep pushing, it will happen.
3. Your definition of an “elegant
solution,” that is, good design?
For me an elegant solution is one
that operates on multiple conceptual levels while
still satisfying and even surpassing a specific performance
criterion. Elegance is more than simplicity, it’s
really a nod to refinement which really only comes
through thoughtful iteration and intense rigor.
4. From skills to values, what makes
a designer successful?
Awareness in a global sense makes
a designer successful. This refers to being abreast
of developments not only in your specific field, but
also in the broad range of parallel fields from which
you can draw inspiration. This includes being involved
in and aware of the methods and processes dominating
the discourse in relevant educational institutions.
It means being a well-traveled designer that earnestly
tries to be personally and directly conscious of urban,
political, social, economic conditions affecting the
world at large.
Most importantly, you have to care
about what you do. And you need to believe in what
it is you do especially in the face of adversity and
resistance. You must have the will to fight for your
ideas.
5. How do you stay motivated and
grow personally and professionally as a designer?
I generally don’t have an
issue with motivation and maybe it’s because
I’m at such a critical yet early point in my
career when you consider the big picture. Perhaps
I’m dealing a bit more with frustration at this
moment but I believe it stems from a hunger for larger,
more meaningful work. It’s the desire to make
that leap in scale that is urging me forward.
I do find that teaching is a valuable
mechanism for growth and motivation. You genuinely
have the opportunity to explore a multitude of new
ideas each day while maintaining involvement in new
and exciting developments in technology, education,
etc.
6. For those aspiring to become
a designer, whatever the discipline,what is your advice?
Don’t go half-hearted into
a design career and expect to find great success.
Because design is generally subjective, you have to
be prepared to convincingly sell your knowledge, expertise
and finally your design to someone who may not agree
with your opinion. Having conviction in your ability
to make decisions and being able to authentically
express those ideas is vital and that comes when your
work is not just a job, it’s your life. When
you can immerse yourself at that level, the rewards
come in ways you could not have imagined.
7. What is your quest in design?
As idealistic as this may sound,
my current desire is to really contribute meaningful
and thoughtful projects to the international community
over various scales and programs. I have developed
a great interest in urban planning through intense
involvement in several large-scale projects and it’s
an area of design that connects nicely with architecture.
Regardless of the type of work, I hope to be able
to continually approach each new project with an eye
towards invention and innovation, always considering
a broad range of ideas.
California-based Mario Cipresso
is Owner and Principal of Studio Shift. He is also
Founder and Editor of Death
by Architecture, the preeminent site of architecture
competition information. For inspiration, he recommends
the work of director Michel
Gondry, particularly his music video work for
the White Stripes and the Chemical Brothers, including
his recent film Be Kind Rewind.
Image courtesy of Mario Cipresso
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