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Primary design concentration:
Print and Strategic Branding
Most preferred tool for designing:
An open mind
1. How and why did you choose to
become a designer?
As a child, I had a tendency to
copy every logo I saw
in the BMX and surfing magazines I browsed.
Little did I know that they were called logos and
that
there was an industry called 'graphic design.'
When I was 18, I got a job as an artist at a silkscreening
shop. We had a phototypesetter there and it was in
the process of using that device that I really started
to discern the subtle differences between typefaces
and their individual characters. I was hooked.
2. Challenges you encounter as a
designer and how do you deal with them?
The biggest challenges that I encounter
are specifically related to selling graphic design.
Solving design problems is relatively easy but the
modern designer also needs to be a skilled communicator.
Selling and explaining your ideas to clients and non-designers
in a convincing, coherent manner requires listening
as well as talking. Persuading clients that your ideas
are right and that their money is being spent wisely
requires a lot of carefully crafted thought. Graphic
design is, after all, a primarily non-verbal medium.
3. Your definition of an “elegant
solution,” that is, good design?
To borrow from Dieter Rams, "good
design is as little design as possible." Truthfully,
the answer will always be subjective. In lieu of a
direct answer, here are some practical criteria for
evaluating your own work. There are three simple questions
that Adrian Shaugnessy, author of "How to be
a graphic designer, without losing your soul,"
suggests we ask at the end of a project: Is the client
happy? Is the job profitable? Is the project newsworthy?
4. From skills to values, what makes
a designer successful?
Passion, a knowledge of the history
of our craft, and a point of view. Passion is simply
impossible to teach. We also need to take inspiration
from world beyond graphic design while understanding
our place within the timeline of art and design history.
After all, to know where you're going you have to
know where you've been. Figure out what you care about
and devote yourself to that purpose. Have a viewpoint,
believe in something, and trust your instincts.
5. How do you stay motivated and
grow personally and professionally as a designer?
Never settle. Good enough is never
good enough. There is always someone out there who
will outwork or outperform you. Stay alert and live
in the moment. Help others and you will be helped.
Have integrity and be honest.
6. For those aspiring to become
a designer, whatever the discipline,what is your advice?
Be a sponge. Pay attention to the
world around you. Absorb everything. Brilliance exists
in the broad search and the clever linkage of one
seemingly unrelated event to another.
Put down the design annuals. Don't
look to design and advertising for inspiration. Rather,
look to the zeitgeist: politics, entertainment, business,
technology, art, and more.
Collaborate with others. Collaborations
with people from a wide variety of skill sets will
also serve to expand your view of what's possible.
Whether designers, programmers, motion graphics artists,
illustrators, copywriters or photographers, the result
will be a mix of cultural, economic, and creative
energy that can offer true originality while testing
your assumptions of how things are done.
Lastly, change your perspective.
Sometimes you need to cover your eyes so you can hear
well.
7. What is your quest in design?
Although design is a profession,
it's above all a passion. And as passionate graphic
designers, we are obliged to ourselves, our industry
and our clients to provide creative solutions that
have persuasive branding messages, but also emotional
power and aesthetic value. I believe great design
is an art, not a commodity or a formula. It's a structure
and process that needs to be tested and re-examined
as it evolves. Our efforts can affect the community
at large, and even define it.
Duane King is the DK in BBDK,
a multidisciplinary studio. He is also the creator
of Thinking
for a Living™, "an ever-growing platform
dedicated to the concept of open source design education."
He recommends The Beach Boys' album Pet
Sounds, Grid
Systems in Graphic Design, and Blade
Runner. His source of inspiration is Nature.
Image courtesy of Duane King
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